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Command and conquer generals zero hour shockwave maps
Command and conquer generals zero hour shockwave maps











command and conquer generals zero hour shockwave maps

Making unusable units playable in C&C ZH. Using the browse feature, go to the following, default installation directory on your computer: C:\Program Files\EA Games\Command & Conquer Generals Zero Hour. Discussion about editing Generals and Zero Hour or creating mods and maps. In this condition you have unlimited cash. After accepting the terms of the license agreement, it will ask for a directory for the modification to be installed to. If you do set the value too high then when you start the game you will see -1 as your starting cash.

command and conquer generals zero hour shockwave maps

If anyone comes asking for a complete collection of C&C95, RA1, Tsun and RA2/ YR skirmish/mission maps, I don't have them, but feel free to post the links if someone have them and I'll update this post. Download and run the ShockWave 1.1 installer. Many of the additional units are based upon ideas that were clearly intended to be included in Zero Hour' s original release. Here's the downloadable links to those map packs that I have collected since the early years through 2017 (now with Google Drive links):Ĭredits to all past mappers doing the work for the past 24 years. 3.1 Future 4 External links Overview ShockWave adds a number of new units and abilities to each of the nine Zero Hour generals and their normal 'vanilla' factions. For the first time ever, all of the map packs will be mentioned in this one thread. It's been a long while since I last uploaded the map packs from C&C Generals to C&C4.













Command and conquer generals zero hour shockwave maps